I'm a witch living in Minnesota. My games tend to focus on resolving inner conflicts that have manifested in the external world. Most of my work can be viewed constructively through trans, autistic, and plural lenses.
To date, my most popular games are Mnemonic: Cracks in the Mirror, a prompt-based game for small groups to explore memories through a journey to significant places in the world; and Beyond the Rift, a metroidvania-like card game for three players.
I've done a good deal of layout design work across the tabletop game sphere, including Monster Care Squad, Oligarchy, and numerous other small projects.
More recently, I co-founded the Cybernetic Coven, an artist collective dedicated to making art a more sustainable form of work. You can support her ongoing work most directly by subscribing to the Coven's Patreon.
You can find me on Bluesky at girlnewsie.bsky.social.
Take care of yourselves. Take care of each other.
A collection of games that can be played within the Mnemonic fantasy setting with no or minimal adjustment. Some of these games are written by Dee, some of them are written by other designers.